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-   -   Патч для Far Cry 2 (RUS) (http://forum.nnov.org/obsuzhdaem-i-kachaem/igry/patchi-russifikatory-i-t-d/34525-patch-dlya-far-cry-2-rus.html)

Dead Master 08.11.2008 20:57

Патч для Far Cry 2 (RUS)
 
Far Cry® 2 v1.01 Update

описание патча:
- Fixed Dolby 5.1 support for most sound cards.
- Fixed mission objectives marker after a loading a save game.
- Fixed for difficulty level not changing health when updated.
- Fixed Jackal Tapes and Partner Tapes pages.
- Fixed Field Manuals not unlocking after game mode change.
- Fixed glider key remapping.
- Fixed keyboard controls remapping in single mode that didn't carry into multiplayer mode.
- Prevent a buddy from getting stuck when healing him while receiving damages.
- Fixed stats of favorite weapon not properly reset between loaded save games.
- Fixed the mortar moving the player through wall.
- When creating a dedicated server with PunkBuster enabled then close it to create another but this time with PunkBuster disabled, PunkBuster will still be considered ON, on this new server.
- Display server's IP address in lobby, beside the match’s name (for direct IP join to work)
- Fixed a problem where a player could get stuck (and couldn’t get killed) after pressing the interaction key while wounded and getting rescued by a teammate at the same time.
- Fixed vehicles not being respawned if they were never used.
- A ranked match that is already started will not be listed in the match list.
- Fixed users not being able to see a match if the host switched match mode after a rank. Prevent the host from changing the server setting in a Ranked Match through the console.
- Fixed a glitch that could make a player invisible to another.
- Improved match start conditions. Ranked games can now also start if the player max is attained and everybody but the host is ready.
- Fixed if a user has too many user maps and tries to enter the map rotation menu in a Player or Ranked match, he would get disconnected.
- Fixed incorrect check for negative values when adjusting diamond count.
- Fixed a problem where a player would render through objects if healing a wounded playing while being wounded at the same time.
- Fixed players with same name by using identifiers instead of names.
- Always validate the diamond pool after class upgrades, reset or rank up to avoid getting more diamonds than the player is supposed to for his rank.
- Fixed reload not being interrupted on the host when a client picks a weapon while reloading.
- Fixed crash when creating a LAN game without a network cable.
- Fixed a random crash when joining a game.
- Fixed to make sure game is minimized in order to show the website when clicking on ubi.com
- Fixed crash in editor when deleting many objects in very rapid succession.
- Fixed crash in editor during parsing of the map headers.
- Fixed a random crash that could happen when pressing ESC to cancel a Benchmark run.
- Added CPU Intensive benchmark test run.
- Allow launching the Dedicated Server Launcher in command line
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Stalker6677 10.11.2008 15:46

Проверил поставилась и на англ версию!

Elvin 20.01.2009 22:04

Патч до v1.02 RUS
 
Патч до v1.02 для русской версии игры
Changelog:
Changes in 1.02:

Singleplayer

# Fixed health not changing with the difficulty level.
# Keyboard controls remapping in single mode now carry into multiplayer mode.
# A buddy will no longer get stuck when healing him while player is receiving damage.
# Stats of favourite weapon are now properly reset between loaded save games.
# The mortar will no longer move the player through wall.
# Mission objectives markers are now show properly after loading a save game.

Multiplayer
# Server's IP address now displays in lobby, beside the match's name (for direct IP join to work)
# Dedicated Server can now be launched in command line.
# Improved match start conditions. Ranked games can now also start if the player max is attained and everybody but the host is ready.
# Fixed a bug causing random crashes when joining a game.
# Ranked matches in progress will no longer display in the match list.
# Fixed players with same name by using identifiers instead of names.
# Fixed crash when creating a LAN game without a network cable.
# The diamond pool is now always validated after class upgrades, reset or rank up to avoid getting more diamonds than you are supposed to for your rank.
# When creating a dedicated server with PunkBuster enabled, then close it to create another but this time with PunkBuster disabled, PunkBuster will still be considered ON, on this new server.
# Fixed a problem where a player could get stuck (and couldn't get killed) after pressing the interaction key while wounded and getting rescued by a teammate at the same time.
# Fixed players getting disconnected if they have too many user maps and try to enter the map rotation menu in a Player or Ranked match.
# Vehicles will now always respawn even if they are never used.
# Fixed users not being able to see a match if the host switched match mode after a rank.
# Fixed a glitch that could make a player invisible to another.
# Fixed incorrect check for negative values when adjusting diamond count.
# Fixed a problem where a player would render through objects if healing a wounded playing while being wounded at the same time.
# Fixed reload not being interrupted on the host when a client picks a weapon while reloading.
# Fixed Field Manuals not unlocking after game mode change.

General
# Fixed glider key remapping.
# Game will now minimize in order to show the website when clicking on ubi.com.
# Dolby 5.1 is now supported for most sound cards.
# Fixed a random crash that could happen when pressing ESC to cancel a Benchmark run.
# Added CPU Intensive benchmark test run.
# Fixed Jackal Tapes and Partner Tapes pages.

Map editor
# Fixed crash in editor when deleting many objects in very rapid succession.
# Fixed crash in editor during parsing of the map headers.


Changes in 1.01:

- Fixed for difficulty level not changing health when updated.
- Fixed keyboard controls remapping in single mode that didn't carry into multiplayer mode.
- Prevent a buddy from getting stuck when healing him while receiving damages.
- Display server's IP address in lobby, beside the match’s name (for direct IP join to work)
- A ranked match that is already started will not be listed in the match list.
- Improved match start conditions. Ranked games can now also start if the player max is attained and everybody but the host is ready.
- Fixed players with same name by using identifiers instead of names.
- Always validate the diamond pool after class upgrades, reset or rank up to avoid getting more diamonds than the player is supposed to for his rank.
- Fixed a random crash when joining a game.
- Fixed to make sure game is minimized in order to show the website when clicking on ubi.com
- Allow launching the Dedicated Server Launcher in command line.

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